24 lines
502 B
C#
24 lines
502 B
C#
// SPDX-FileCopyrightText: 2023 Unity Technologies and the glTFast authors
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// SPDX-License-Identifier: Apache-2.0
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using System.Runtime.CompilerServices;
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namespace GLTFast.FakeSchema
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{
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[System.Serializable]
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class Root
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{
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/// <summary>
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/// An array of materials. A material defines the appearance of a primitive.
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/// </summary>
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public Material[] materials;
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#if GLTFAST_SAFE
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public Accessor[] accessors;
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#endif
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public Mesh[] meshes;
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}
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}
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