63 lines
1.9 KiB
C#
63 lines
1.9 KiB
C#
using UnityEngine;
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namespace Needle.Engine.Utils
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{
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public static class LogHelpers
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{
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public static void LogWithoutStacktrace(object message, Object context = null)
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{
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Debug.LogFormat(LogType.Log, LogOption.NoStacktrace, context, "{0}", message);
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}
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public static void ErrorWithoutStacktrace(object message, Object context = null)
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{
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Debug.LogFormat(LogType.Error, LogOption.NoStacktrace, context, "{0}", message);
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}
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public static void WithoutStacktrace(LogType type, object message, Object context = null)
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{
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Debug.LogFormat(type, LogOption.NoStacktrace, context, "{0}", message);
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}
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public static string AsLink(this string str, string href = null)
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{
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return "<a href=\"" + (href ?? str) + "\">" + str + "</a>";
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}
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public static string AsError(this string str)
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{
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return "<color=#ff2222>" + str + "</color>";
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}
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public static string AsSuccess(this string str)
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{
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return "<color=#00dd00>" + str + "</color>";
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}
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public static string Highlight(this string str)
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{
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#if UNITY_EDITOR
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var highlightColor = UnityEditor.EditorGUIUtility.isProSkin ? "#a4d501" : "#6d0198";
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#else
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var highlightColor = "#a4d501";
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#endif
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return "<b><color=" + highlightColor + ">" + str + "</color></b>";
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}
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public static string LowContrast(this string str)
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{
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if (str.Contains("\n")) str = str.Replace("\n", "</color>\n<color=#888888>");
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return "<color=#888888>" + str + "</color>";
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}
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#if UNITY_EDITOR_WIN
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// public static readonly string NeedlePrefix = "\u2688 ".Highlight();
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// public static readonly string NeedlePrefixError = "<b>\u2688 </b>".AsError();
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public static readonly string NeedlePrefix = "\u25CF ".Highlight();
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public static readonly string NeedlePrefixError = "<b>\u25CF </b>".AsError();
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#else
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public static readonly string NeedlePrefix = "\u25a0 ".Highlight();
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public static readonly string NeedlePrefixError = "<b>\u25a0 </b>".AsError();
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#endif
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}
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} |