Files
2025-11-30 08:35:03 +02:00

11 lines
266 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UnityGLTF.Plugins.Experimental
{
public class KHRGlobalAudioEmitterBehaviour : MonoBehaviour
{
public List<AudioSourceScriptableObject> sources;
public float gain = 1.0f;
}
}