Files
2025-11-30 08:35:03 +02:00

17 lines
723 B
C#

namespace UnityGLTF.Plugins
{
public class AnimationPointerImport: GLTFImportPlugin
{
public override string DisplayName => "KHR_animation_pointer";
public override string Description => "Animate arbitrary material and object properties. Without this extension, only node transforms and blend shape weights can be animated.";
public override GLTFImportPluginContext CreateInstance(GLTFImportContext context)
{
return new AnimationPointerImportContext();
}
}
public class AnimationPointerImportContext: GLTFImportPluginContext
{
public MaterialPropertiesRemapper materialPropertiesRemapper = new DefaultMaterialPropertiesRemapper();
}
}