19 lines
400 B
C#
19 lines
400 B
C#
using System;
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using System.IO;
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using System.Threading.Tasks;
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namespace UnityGLTF.Loader
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{
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[Obsolete("Please switch to IDataLoader. This interface is deprecated and will be removed in a future release.")]
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public interface ILoader
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{
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Task LoadStream(string relativeFilePath);
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void LoadStreamSync(string jsonFilePath);
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Stream LoadedStream { get; }
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bool HasSyncLoadMethod { get; }
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}
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}
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