Files
2025-11-30 08:35:03 +02:00

19 lines
400 B
C#

using System;
using System.IO;
using System.Threading.Tasks;
namespace UnityGLTF.Loader
{
[Obsolete("Please switch to IDataLoader. This interface is deprecated and will be removed in a future release.")]
public interface ILoader
{
Task LoadStream(string relativeFilePath);
void LoadStreamSync(string jsonFilePath);
Stream LoadedStream { get; }
bool HasSyncLoadMethod { get; }
}
}