64 lines
2.2 KiB
C#
64 lines
2.2 KiB
C#
using System;
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namespace UnityGLTF.Interactivity.Schema
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{
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[System.AttributeUsage(System.AttributeTargets.Field, AllowMultiple = true)]
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public class InputSocketDescriptionAttribute : Attribute
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{
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public string[] supportedTypes;
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public InputSocketDescriptionAttribute(params string[] supportedTypes)
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{
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this.supportedTypes = supportedTypes;
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}
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}
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[System.AttributeUsage(System.AttributeTargets.Field, AllowMultiple = true)]
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public class InputSocketDescriptionWithTypeDependencyFromOtherPortAttribute : InputSocketDescriptionAttribute
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{
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public TypeRestriction typeRestriction;
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public InputSocketDescriptionWithTypeDependencyFromOtherPortAttribute(string sameAsSocket,
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params string[] supportedTypes) : base(supportedTypes)
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{
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typeRestriction = TypeRestriction.SameAsInputPort(sameAsSocket);
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}
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}
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[System.AttributeUsage(System.AttributeTargets.Field, AllowMultiple = true)]
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public class OutputSocketDescriptionAttribute : Attribute
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{
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public string[] supportedTypes;
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public OutputSocketDescriptionAttribute( params string[] supportedTypes)
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{
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this.supportedTypes = supportedTypes;
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}
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}
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[System.AttributeUsage(System.AttributeTargets.Field, AllowMultiple = true)]
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public class OutputSocketDescriptionWithTypeDependencyFromInputAttribute : OutputSocketDescriptionAttribute
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{
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public ExpectedType expectedType;
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public OutputSocketDescriptionWithTypeDependencyFromInputAttribute(string sameTypeAsInputSocket) : base()
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{
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expectedType = ExpectedType.FromInputSocket(sameTypeAsInputSocket);
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}
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}
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[System.AttributeUsage(System.AttributeTargets.Field, AllowMultiple = true)]
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public class FlowInSocketDescriptionAttribute : Attribute
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{
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}
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[System.AttributeUsage(System.AttributeTargets.Field, AllowMultiple = true)]
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public class FlowOutSocketDescriptionAttribute : Attribute
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{
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}
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[System.AttributeUsage(System.AttributeTargets.Field, AllowMultiple = true)]
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public class ConfigDescriptionAttribute : Attribute
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{
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}
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} |