Files
2025-11-30 08:35:03 +02:00

12 lines
307 B
C#

namespace Unity.VisualScripting.Analytics
{
class StateMacroSavedEvent : UnityEditor.AssetModificationProcessor
{
static string[] OnWillSaveAssets(string[] paths)
{
UsageAnalytics.CollectAndSendForType<StateGraphAsset>(paths);
return paths;
}
}
}