Files
2025-11-30 08:35:03 +02:00

15 lines
314 B
C#

using System;
namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
{
[Serializable]
internal class PlayerSystemInfoMessage : Message
{
public PlayerSystemInfo PlayerSystemInfo;
public PlayerSystemInfoMessage()
{
type = "PlayerSystemInfo";
}
}
}