Files
2025-11-30 08:35:03 +02:00

14 lines
307 B
C#

using System.Globalization;
namespace UnityEditor.ShaderGraph.Drawing
{
class FloatField : UnityEngine.UIElements.DoubleField
{
protected override string ValueToString(double v)
{
return ((float)v).ToString(CultureInfo.InvariantCulture.NumberFormat);
}
}
}