Files
2025-11-30 08:35:03 +02:00

13 lines
303 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Unity.Collections;
namespace UnityEngine.Rendering.Universal
{
internal interface IEdgeStore
{
NativeArray<ShadowEdge> GetOutsideEdges(NativeArray<Vector3> vertices, NativeArray<int> indices);
}
}