Files
2025-11-30 08:35:03 +02:00

20 lines
428 B
C#

using System;
namespace Unity.PlasticSCM.Editor.Views.Branches
{
[Serializable]
internal class SerializableBranchesTabState
{
internal bool ShowHiddenBranches;
internal bool IsInitialized { get; private set; }
internal SerializableBranchesTabState(bool showHiddenBranches)
{
ShowHiddenBranches = showHiddenBranches;
IsInitialized = true;
}
}
}