Files
2025-11-30 08:35:03 +02:00

30 lines
982 B
C#

// SPDX-FileCopyrightText: 2025 Unity Technologies and the glTFast authors
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Threading.Tasks;
namespace GLTFast.Loading
{
/// <summary>
/// Provides a mechanism for loading external resources from a URI
/// </summary>
public interface IDownloadProvider
{
/// <summary>
/// Sends a URI request
/// </summary>
/// <param name="url">URI to request</param>
/// <returns>Object representing the request</returns>
Task<IDownload> Request(Uri url);
/// <summary>
/// Sends a URI request to load a texture
/// </summary>
/// <param name="url">URI to request</param>
/// <param name="nonReadable">If true, resulting texture is not CPU readable (uses less memory)</param>
/// <returns>Object representing the request</returns>
Task<ITextureDownload> RequestTexture(Uri url, bool nonReadable);
}
}