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2025-11-30 08:35:03 +02:00

40 lines
1.3 KiB
C#

// SPDX-FileCopyrightText: 2024 Unity Technologies and the glTFast authors
// SPDX-License-Identifier: Apache-2.0
#if USING_HDRP && !UNITY_2023_2_OR_NEWER
using UnityEngine;
using UnityEngine.Rendering.HighDefinition;
namespace GLTFast.Export
{
static class HDAdditionalLightDataExtensions
{
/// <summary>
/// In older HDRP versions Light.type may not reflect the actual light type.
/// To get the actual light type, the HDAdditionalLightData component has to be queried.
/// </summary>
/// <param name="lightHd">HDRP specific light component.</param>
/// <returns>The HDRP specific light type or null otherwise.</returns>
public static LightType? TryGetLightType(this HDAdditionalLightData lightHd)
{
switch (lightHd.type)
{
case HDLightType.Area:
switch (lightHd.areaLightShape)
{
case AreaLightShape.Rectangle:
return LightType.Rectangle;
case AreaLightShape.Tube:
case AreaLightShape.Disc:
default:
return LightType.Disc;
}
}
return null;
}
}
}
#endif