Files
2025-11-30 08:35:03 +02:00

13 lines
259 B
C#

using System;
namespace Unity.Burst.CompilerServices
{
/// <summary>
/// Skip zero-initialization of local variables.
/// </summary>
[AttributeUsage(AttributeTargets.Method)]
public class SkipLocalsInitAttribute : Attribute
{
}
}