Files
2025-11-30 08:35:03 +02:00

15 lines
472 B
C#

using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools;
#if UNITY_EDITOR
namespace Unity.AI.Navigation.Editor.Tests.InPlaymode
{
[TestFixture]
[Explicit]
[UnityPlatform(include = new[] { RuntimePlatform.LinuxEditor, RuntimePlatform.OSXEditor, RuntimePlatform.WindowsEditor })]
[Description("These tests run on demand and only in the editor playmode")]
public class NavMeshLinkEditorTestsInPlaymode : NavMeshLinkEditorTests { }
}
#endif