Files
2025-11-30 08:35:03 +02:00

40 lines
736 B
C#

using System;
using System.Threading.Tasks;
using UnityEngine;
namespace Needle.Engine.Gltf
{
public interface IGltfExportHandler
{
GltfExporterType Type { get; }
Task<bool> OnExport(Transform t, string path, IExportContext ctx);
}
public static class GltfExportExtensions
{
public static bool IsExportType(this IExportContext ctx, GltfExporterType type)
{
if (ctx is GltfExportContext gltf)
{
return gltf.Handler.Type == type;
}
return false;
}
}
public enum GltfExporterType
{
UnityGLTF = 0,
GLTFast = 1,
}
public class GltfExportHandlerAttribute : Attribute
{
public GltfExporterType Type;
public GltfExportHandlerAttribute(GltfExporterType type)
{
this.Type = type;
}
}
}