Files
2025-11-30 08:35:03 +02:00

12 lines
274 B
C#

using System.Reflection;
using UnityEngine;
namespace Needle.Engine.Gltf
{
public interface IAssetExtension
{
bool CanAdd(object owner, Object asset);
object GetPathOrAdd(Object asset, object owner, MemberInfo member);
void AddExtension(IGltfBridge bridge);
}
}