Files
2025-11-30 08:35:03 +02:00

17 lines
301 B
C#

using UnityEditor;
namespace Needle.Engine.Deployment
{
internal static class SecretsHelper
{
public static string GetSecret(string key)
{
return EditorPrefs.GetString(key);
}
public static void SetSecret(string key, string secret)
{
EditorPrefs.SetString(key, secret);
}
}
}