Files
2025-11-30 08:35:03 +02:00

12 lines
340 B
C#

using UnityEngine;
namespace Needle.Engine
{
public class FontAdditionalCharacters : MonoBehaviour, IAdditionalFontCharacters
{
[Info("Add characters that you want to add to every font character atlas"), Multiline(10)]
public string AdditionalCharacters;
public string GetAdditionalCharacters() => AdditionalCharacters;
}
}