Files
AR-Menu/Assets/Needle/Components.codegen/MenuController.cs
2025-11-30 08:35:03 +02:00

28 lines
829 B
C#

// NEEDLE_CODEGEN_START
// auto generated code - do not edit directly
#pragma warning disable
namespace Needle.Typescript.GeneratedComponents
{
public partial class MenuController : UnityEngine.MonoBehaviour
{
public bool @isMobile = false;
public bool @isDesktop = false;
public bool @isXR = false;
public UnityEngine.GameObject[] @dishes = new UnityEngine.GameObject[]{ };
public UnityEngine.GameObject @webXROrigin;
public float @selectedDishIndex = 0f;
public void OnEnable(){}
public void checkForDeviceType(){}
public void isXRDevice(){}
public void setupMobileControls(){}
public void setupDesktopControls(){}
public void createMenuMobileControls(){}
public void selectPreviousDish(){}
public void selectNextDish(){}
public void getUrlParameter(string @name){}
}
}
// NEEDLE_CODEGEN_END