namespace UnityGLTF.Plugins { public class AnimationPointerImport: GLTFImportPlugin { public override string DisplayName => "KHR_animation_pointer"; public override string Description => "Animate arbitrary material and object properties. Without this extension, only node transforms and blend shape weights can be animated."; public override GLTFImportPluginContext CreateInstance(GLTFImportContext context) { return new AnimationPointerImportContext(); } } public class AnimationPointerImportContext: GLTFImportPluginContext { public MaterialPropertiesRemapper materialPropertiesRemapper = new DefaultMaterialPropertiesRemapper(); } }