namespace UnityGLTF.Plugins { public class AnimationPointerExport: GLTFExportPlugin { public override string DisplayName => "KHR_animation_pointer"; public override string Description => "Animate arbitrary material and object properties. Without this extension, only node transforms and blend shape weights can be animated."; public override bool EnabledByDefault => false; public override GLTFExportPluginContext CreateInstance(ExportContext context) { return new AnimationPointerExportContext(); } } public class AnimationPointerExportContext: GLTFExportPluginContext { public MaterialPropertiesRemapper materialPropertiesRemapper = new DefaultMaterialPropertiesRemapper(); } }