{ "name": "Unity.Meshopt.Decompress", "references": [ "Unity.Mathematics", "Unity.Burst" ], "includePlatforms": [], "excludePlatforms": [], "allowUnsafeCode": true, "overrideReferences": false, "precompiledReferences": [], "autoReferenced": false, "defineConstraints": [], "versionDefines": [], "noEngineReferences": false }