// SPDX-FileCopyrightText: 2023 Unity Technologies and the glTFast authors
// SPDX-License-Identifier: Apache-2.0
using UnityEngine;
namespace GLTFast.Schema
{
///
/// Assigns a light to a node
///
[System.Serializable]
public class NodeLightsPunctual
{
///
/// Light index
///
public int light = -1;
internal void GltfSerialize(JsonWriter writer)
{
writer.AddObject();
if (light >= 0)
{
writer.AddProperty("light", light);
}
writer.Close();
}
}
}