// SPDX-FileCopyrightText: 2023 Unity Technologies and the glTFast authors
// SPDX-License-Identifier: Apache-2.0
using System;
namespace GLTFast.Schema
{
///
/// A view into a buffer generally representing a subset of the buffer.
///
public interface IBufferView
{
///
/// The index of the buffer.
///
int Buffer { get; }
///
/// The offset into the buffer in bytes.
///
int ByteOffset { get; }
///
/// The length of the bufferView in bytes.
///
int ByteLength { get; }
///
/// The stride, in bytes, between vertex attributes.
///
/// When this is 0 or negative, data is tightly packed.
int ByteStride { get; }
}
}