using UnityEngine; namespace Needle.Engine.Deployment { [DeploymentComponent] [HelpURL("https://docs.needle.tools/deployment")] [AddComponentMenu("Needle Engine/Deploy/Deploy to FTP" + Needle.Engine.Constants.NeedleComponentTags)] [CustomComponentHeaderLink("afab80dce56e74404b31b98025503605", "https://engine.needle.tools/docs/deployment.html#deploy-to-ftp")] public class DeployToFTP : MonoBehaviour { public FTPServer FTPServer; public string Path = "/"; public bool OverrideGzipCompression = true; public bool UseGzipCompression = false; private void OnValidate() { Path = Path?.Trim(); } } }