// NEEDLE_CODEGEN_START // auto generated code - do not edit directly #pragma warning disable namespace Needle.Typescript.GeneratedComponents { public partial class MenuController : UnityEngine.MonoBehaviour { public bool @isMobile = false; public bool @isDesktop = false; public bool @isXR = false; public UnityEngine.GameObject[] @dishes = new UnityEngine.GameObject[]{ }; public UnityEngine.GameObject @webXROrigin; public float @selectedDishIndex = 0f; public void OnEnable(){} public void checkForDeviceType(){} public void isXRDevice(){} public void setupMobileControls(){} public void setupDesktopControls(){} public void createMenuMobileControls(){} public void selectPreviousDish(){} public void selectNextDish(){} public void getUrlParameter(string @name){} } } // NEEDLE_CODEGEN_END