%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1000013594771676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4000011406631220} - component: {fileID: 114000010638385648} m_Layer: 0 m_Name: GLTF m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4000011406631220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000013594771676} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 70, y: 70, z: 70} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114000010638385648 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000013594771676} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9087a95f22bcee64ebc45f6deec08714, type: 3} m_Name: m_EditorClassIdentifier: GLTFUri: Multithreaded: 1 UseStream: 0 AppendStreamingAssets: 1 PlayAnimationOnLoad: 1 Factory: {fileID: 0} loadOnStart: 1 MaterialsOnly: 0 RetryCount: 10 RetryTimeout: 2 MaximumLod: 300 Timeout: 8 Collider: 0 shaderOverride: {fileID: 0}