# Changelog All notable changes to this package will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). ## [0.1.0-preview.7] - 2024-05-16 ### Added - Added Apple Privacy Manifest documentation. ## [0.1.0-preview.6] - 2024-04-10 ### Added - Added Apple Privacy Manifest file to `/Plugins` directory. - (CI) Code format checks. ## Changed - Code formatting now follows Unity coding standards. - Updated and improved CI scripts ### Removed - Obsolete CI script code ## [0.1.0-preview.5] - 2022-03-03 ### Fixed - Installation instructions ## [0.1.0-preview.4] - 2022-01-20 ### Fixed - Crash on invalid bit length. Removes compiler warning about throwing exception in C# job. ## [0.1.0-preview.3] - 2021-12-22 ### Fixed - Exponential filter decoding ## [0.1.0-preview.2] - 2021-10-22 ### Added - More documentation - Performance test for quaternion filtering - Link to original project in third party notices ### Changed - Unity 2019.4 is the minimum required version now - Converted editor tests to runtime tests ### Fixed - Quaternion filtering - Test assembly setup - CI related cleanups ## [0.1.0-preview] - 2021-09-20 ### This is the first release of *Unity Package \* Use the *meshoptimizer decompression for Unity* package to decode meshoptimizer compressed index/vertex buffers efficiently in Burst-compiled C# Jobs off the main thread.