// SPDX-FileCopyrightText: 2024 Unity Technologies and the KTX for Unity authors
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace KtxUnity.Editor
{
// from glTFast : AsyncHelpers
static class AsyncHelpers
{
///
/// Executes an async Task<T> method which has a T return type synchronously
///
/// Return Type
/// Task<T> method to execute
///
public static T RunSync(Func> task)
{
var oldContext = SynchronizationContext.Current;
var sync = new ExclusiveSynchronizationContext();
SynchronizationContext.SetSynchronizationContext(sync);
var ret = default(T);
// ReSharper disable once AsyncVoidLambda
sync.Post(async _ =>
{
try
{
ret = await task();
}
catch (Exception e)
{
sync.InnerException = e;
throw;
}
finally
{
sync.EndMessageLoop();
}
}, null);
sync.BeginMessageLoop();
SynchronizationContext.SetSynchronizationContext(oldContext);
return ret;
}
class ExclusiveSynchronizationContext : SynchronizationContext
{
bool m_Done;
public Exception InnerException { get; set; }
readonly AutoResetEvent m_WorkItemsWaiting = new AutoResetEvent(false);
readonly Queue> m_Items =
new Queue>();
public override void Send(SendOrPostCallback d, object state)
{
throw new NotSupportedException("We cannot send to our same thread");
}
public override void Post(SendOrPostCallback d, object state)
{
lock (m_Items)
{
m_Items.Enqueue(Tuple.Create(d, state));
}
m_WorkItemsWaiting.Set();
}
public void EndMessageLoop()
{
Post(_ => m_Done = true, null);
}
public void BeginMessageLoop()
{
while (!m_Done)
{
Tuple task = null;
lock (m_Items)
{
if (m_Items.Count > 0)
{
task = m_Items.Dequeue();
}
}
if (task != null)
{
task.Item1(task.Item2);
if (InnerException != null) // the method threw an exception
{
throw new AggregateException("AsyncHelpers.Run method threw an exception.", InnerException);
}
}
else
{
m_WorkItemsWaiting.WaitOne();
}
}
}
public override SynchronizationContext CreateCopy()
{
return this;
}
}
}
}