// SPDX-FileCopyrightText: 2023 Unity Technologies and the glTFast authors
// SPDX-License-Identifier: Apache-2.0
using System;
namespace GLTFast
{
///
/// Target animation system
///
public enum AnimationMethod
{
///
/// Don't target or import animation
///
None,
///
/// Legacy Animation System
///
Legacy,
///
/// Default Animation System (Mecanim)
///
Mecanim,
///
/// Playables support has been removed since
/// it was not usable in builds. Use LegacyAnimation instead.
/// See: UseCaseCustomPlayablesAnimation
///
[Obsolete("Playables support has been removed since it was not usable in builds. Use LegacyAnimation instead. " +
"See: UseCaseCustomPlayablesAnimation")]
Playables
}
}