// SPDX-FileCopyrightText: 2023 Unity Technologies and the glTFast authors // SPDX-License-Identifier: Apache-2.0 using System; namespace GLTFast { /// /// Target animation system /// public enum AnimationMethod { /// /// Don't target or import animation /// None, /// /// Legacy Animation System /// Legacy, /// /// Default Animation System (Mecanim) /// Mecanim, /// /// Playables support has been removed since /// it was not usable in builds. Use LegacyAnimation instead. /// See: UseCaseCustomPlayablesAnimation /// [Obsolete("Playables support has been removed since it was not usable in builds. Use LegacyAnimation instead. " + "See: UseCaseCustomPlayablesAnimation")] Playables } }