using UnityEngine; using UnityEngine.Serialization; namespace Needle.Engine.Deployment { [AddComponentMenu("Needle Engine/Deploy/Deploy to Needle Cloud" + Needle.Engine.Constants.NeedleComponentTags)] [CustomComponentHeaderLink("9ff944fb50c8e4e47a9fa033e131b787", "https://engine.needle.tools/docs/deployment.html")] [HelpURL(Constants.NeedleCloudUrl)] public class DeployToNeedleCloud : MonoBehaviour { // [FormerlySerializedAs("projectName")] public string CloudName; // [FormerlySerializedAs("teamId")] public string CloudTeam; } }