using System.Runtime.CompilerServices; [assembly:InternalsVisibleTo("Needle.Engine")] [assembly:InternalsVisibleTo("Needle.Engine.Editor")] [assembly:InternalsVisibleTo("Needle.Engine.Samples.Editor")] [assembly:InternalsVisibleTo("Needle.Engine.Deployment.Editor")] [assembly:InternalsVisibleTo("Needle.Engine.GltfExport.Editor")] [assembly:InternalsVisibleTo("Needle.Engine.Timeline.Editor")] [assembly:InternalsVisibleTo("Needle.Engine.EditorSync.Editor")]