Add root .gitignore for Unity Library/Temp/Logs, IDE folders, and node_modules. Include Assets, Needle TypeScript (MenuController, asset picker, WebXR), and project configuration. Made-with: Cursor
15 lines
329 B
C#
15 lines
329 B
C#
// NEEDLE_CODEGEN_START
|
|
// auto generated code - do not edit directly
|
|
|
|
#pragma warning disable
|
|
|
|
namespace Needle.Typescript.GeneratedComponents
|
|
{
|
|
public partial class PostProcessingVolumeController : UnityEngine.MonoBehaviour
|
|
{
|
|
public UnityEngine.Rendering.Volume @volume;
|
|
public void Start() {}
|
|
}
|
|
}
|
|
|
|
// NEEDLE_CODEGEN_END |