Initial commit: Unity Needle AR Menu project with MenuScene and SampleScene web apps
Add root .gitignore for Unity Library/Temp/Logs, IDE folders, and node_modules. Include Assets, Needle TypeScript (MenuController, asset picker, WebXR), and project configuration. Made-with: Cursor
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16
Assets/TutorialInfo/Scripts/Readme.cs
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16
Assets/TutorialInfo/Scripts/Readme.cs
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using System;
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using UnityEngine;
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public class Readme : ScriptableObject
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{
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public Texture2D icon;
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public string title;
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public Section[] sections;
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public bool loadedLayout;
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[Serializable]
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public class Section
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{
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public string heading, text, linkText, url;
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}
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}
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