Changed Node Image for Coolify

This commit is contained in:
pelpanagiotis
2026-04-27 22:56:44 +03:00
parent 50be1cdf35
commit 0ae97fdb3a
19 changed files with 142 additions and 44 deletions

View File

@@ -0,0 +1,27 @@
/*
* Developer Information:
* This file was generated using Unity 6000.4.3f1.
* Do not modify this file manually.
* Instead of using generated code you can also load the 3D scene like this: <needle-engine src="/assets/your_glTF_name.glb"></needle-engine>
* (When you're working with Unity the glTF file name will always match your scene or prefab's name)
*/
globalThis["needle:dependencies:ready"] = import("./register_types.ts")
/** @type {string[]} */
export const needle_exported_files = new Array();
globalThis["needle:codegen_files"] = needle_exported_files;
import "../../assets/SampleScene.glb?url";
needle_exported_files.push("./assets/SampleScene.glb");
document.addEventListener("DOMContentLoaded", () =>
{
const needleEngine = document.querySelector("needle-engine");
if(needleEngine && needleEngine.getAttribute("src") === null)
{
needleEngine.setAttribute("hash", "1776607707382");
needleEngine.setAttribute("src", JSON.stringify(needle_exported_files));
}
});
console.log("Made\ with\ ♥\ by\ 🌵\ Needle\ -\ https://needle\.tools\ —\ Version\ 5\.0\.3");

View File

@@ -0,0 +1,16 @@
{
"sceneName": "Sample Scene",
"meta": null,
"absolutePath": "https://localhost:3000",
"deployOnly": false,
"needleEditor": null,
"gzip": true,
"generator": "Unity 6000.4.3f1, Needle Engine Integration @5.0.3",
"license": {
"team": "org_vl8u9dsjhx6b"
},
"allowHotReload": true,
"developmentBuild": false,
"facebookInstantGames": null,
"useRapier": true
}

View File

@@ -0,0 +1,10 @@
/* eslint-disable */
import { TypeStore } from "@needle-tools/engine";
import { ARObjectController } from "../scripts/ARObjectController.js";
import { MenuController } from "../scripts/MenuController.js";
import { PostProcessingVolumeController } from "../scripts/PostProcessingVolumeController.js";
TypeStore.add("ARObjectController", ARObjectController);
TypeStore.add("MenuController", MenuController);
TypeStore.add("PostProcessingVolumeController", PostProcessingVolumeController);