// NEEDLE_CODEGEN_START
// auto generated code - do not edit directly

#pragma warning disable

namespace Needle.Typescript.GeneratedComponents
{
	public partial class DishIngredientsTap : UnityEngine.MonoBehaviour
	{
		public void onPointerClick(UnityEngine.EventSystems.PointerEventData @_args) {}
	}
}

// NEEDLE_CODEGEN_END