- PortalTestDestination practice range: Valorant-style hitscan rifle (recoil, spray/bloom, reload, controller support), debug HUD, practice-dummy targets with head/body hitboxes, hit/death/respawn animations, procedural SFX/FX - AK47 model (Quaternius, CC0) held via Animator IK, with fire/reload/equip anims - Intro cinematic (camera shots, title card, target beam-in, GO hand-off) - Scene dressing editor pass: CC0 textures, props, warehouse roof, lighting and post-processing; custom stylized skybox shader - CharacterMovement: camera recoil, shoulder offset, cinematic control lock - Unity CLI pipeline package; plus in-progress chat/Rive/player changes Asset credits: Assets/Models/Props/PROPS_CREDITS.txt (3 CC-BY 3.0 props), Assets/Textures/Range/TEXTURES_LICENSE.txt, Assets/Resources/*/..._LICENSE.txt Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
10 lines
528 B
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10 lines
528 B
Plaintext
Textures from Poly Haven (https://polyhaven.com) — CC0 1.0, public domain, no attribution required.
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asphalt_02: https://polyhaven.com/a/asphalt_02
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brick_wall_001: https://polyhaven.com/a/brick_wall_001
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brushed_concrete: https://polyhaven.com/a/brushed_concrete
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hangar_concrete_floor: https://polyhaven.com/a/hangar_concrete_floor
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clay_plaster: https://polyhaven.com/a/clay_plaster
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rough_wood: https://polyhaven.com/a/rough_wood
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wood_planks: https://polyhaven.com/a/wood_planks
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metal_plate: https://polyhaven.com/a/metal_plate
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