Files
Test-Multiplayer/Assets/Actions/PlayerInput.inputactions
T
pelpanagiotisandClaude Opus 5.5 5fc9ebf1e6 Add practice range: shooting, AK47, intro cinematic, dressed warehouse scene
- PortalTestDestination practice range: Valorant-style hitscan rifle (recoil,
  spray/bloom, reload, controller support), debug HUD, practice-dummy targets
  with head/body hitboxes, hit/death/respawn animations, procedural SFX/FX
- AK47 model (Quaternius, CC0) held via Animator IK, with fire/reload/equip anims
- Intro cinematic (camera shots, title card, target beam-in, GO hand-off)
- Scene dressing editor pass: CC0 textures, props, warehouse roof, lighting and
  post-processing; custom stylized skybox shader
- CharacterMovement: camera recoil, shoulder offset, cinematic control lock
- Unity CLI pipeline package; plus in-progress chat/Rive/player changes

Asset credits: Assets/Models/Props/PROPS_CREDITS.txt (3 CC-BY 3.0 props),
Assets/Textures/Range/TEXTURES_LICENSE.txt, Assets/Resources/*/..._LICENSE.txt

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 08:56:35 +03:00

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{
"version": 1,
"name": "PlayerInput",
"maps": [
{
"name": "CharacterControls",
"id": "b4e81d8b-7642-48fb-9fd0-820c28b784ce",
"actions": [
{
"name": "Movement",
"type": "Value",
"id": "2517a3de-7d1c-47eb-a188-cf1d8a90757b",
"expectedControlType": "Vector2",
"processors": "",
"interactions": "",
"initialStateCheck": true
},
{
"name": "Run",
"type": "Button",
"id": "4d2a4e18-c40b-4080-b798-8cead55a50e6",
"expectedControlType": "",
"processors": "",
"interactions": "",
"initialStateCheck": false
},
{
"name": "Look",
"type": "Value",
"id": "b16172bb-59f4-4ac9-9ea9-3c4b9c7f21fd",
"expectedControlType": "Vector2",
"processors": "",
"interactions": "",
"initialStateCheck": true
}
],
"bindings": [
{
"name": "",
"id": "f79403e8-dd81-4316-9f11-755c6da3e208",
"path": "<Gamepad>/leftStick",
"interactions": "",
"processors": "StickDeadzone",
"groups": "",
"action": "Movement",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "6c87b5f9-d110-4b55-a8eb-1cbc133347a0",
"path": "<Gamepad>/leftShoulder",
"interactions": "Press(behavior=2)",
"processors": "",
"groups": "",
"action": "Run",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "a2e6dc3d-8a2b-4a19-9d0a-0b7cf7a1a9e2",
"path": "<Gamepad>/rightStick",
"interactions": "",
"processors": "StickDeadzone",
"groups": "",
"action": "Look",
"isComposite": false,
"isPartOfComposite": false
}
]
}
],
"controlSchemes": []
}