Files
pelpanagiotis d04ff998cb Add main menu scene with Rive UI, procedural background, and scene transitions
- Add Menu scene with Rive-driven login and navigation UI
  (RiveLoginController, RiveNavigationController) for entering a
  username and starting/navigating the client via Rive triggers
- Add SceneTransitionController to fade out and load the Landscape
  gameplay scene when Play is selected
- Add procedural low-poly triangle field background and animated wave
  panel (LowPolyTriangleField, TriangleWavePanel) with matching
  editor menus and materials
- Add MenuLightAnimator for animated menu lighting and UI fade helpers
  (MenuFadeIn, DebugFadeToggle/Bridge)
- Rename SampleScene to Landscape and wire ChatNetworkManager to hide
  the new Rive login canvas once gameplay starts
- Bump Input System action codegen version and add Rive package
  references/project settings updates to support the new UI
2026-09-17 17:18:45 +03:00
..
2025-12-21 18:31:02 +02:00
2025-12-21 18:31:02 +02:00
2025-12-21 18:31:02 +02:00

This folder contains convenient integrations to host your Mirror games.
All integration(s) are required to be open source C# code with a free tier.
While Mirror is free open source, hosting infrastructure isn't so expect paid tiers for production games.

All integration(s) are completely optional, feel free to delete this folder if you don't need it in your project.