%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: RangeSky m_Shader: {fileID: 4800000, guid: 9d70f9f6c67728e45bfa1eede645fd58, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: [] m_Ints: [] m_Floats: - _CloudCoverage: 0.48 - _CloudScale: 1.4 - _CloudSoftness: 0.18 - _CloudSpeed: 0.012 - _HorizonGlow: 0.6 - _HorizonSharpness: 6 - _StarBrightness: 0 - _StarDensity: 280 - _SunGlow: 1.2 - _SunGlowFalloff: 10 - _SunSize: 0.025 m_Colors: - _CloudColor: {r: 1, g: 0.98, b: 0.95, a: 1} - _CloudShadowColor: {r: 0.72, g: 0.74, b: 0.82, a: 1} - _GroundColor: {r: 0.82, g: 0.74, b: 0.64, a: 1} - _HorizonColor: {r: 1, g: 0.86, b: 0.7, a: 1} - _SkyColor: {r: 0.55, g: 0.72, b: 0.93, a: 1} - _SunColor: {r: 1, g: 0.8, b: 0.54999995, a: 1} - _ZenithColor: {r: 0.32, g: 0.52, b: 0.85, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1