Add main menu scene with Rive UI, procedural background, and scene transitions

- Add Menu scene with Rive-driven login and navigation UI
  (RiveLoginController, RiveNavigationController) for entering a
  username and starting/navigating the client via Rive triggers
- Add SceneTransitionController to fade out and load the Landscape
  gameplay scene when Play is selected
- Add procedural low-poly triangle field background and animated wave
  panel (LowPolyTriangleField, TriangleWavePanel) with matching
  editor menus and materials
- Add MenuLightAnimator for animated menu lighting and UI fade helpers
  (MenuFadeIn, DebugFadeToggle/Bridge)
- Rename SampleScene to Landscape and wire ChatNetworkManager to hide
  the new Rive login canvas once gameplay starts
- Bump Input System action codegen version and add Rive package
  references/project settings updates to support the new UI
This commit is contained in:
pelpanagiotis
2026-09-17 17:18:45 +03:00
parent aa248cda7e
commit d04ff998cb
101 changed files with 297098 additions and 8223 deletions
+22 -18
View File
@@ -1,24 +1,27 @@
{
"dependencies": {
"com.unity.ai.navigation": "2.0.9",
"com.unity.collab-proxy": "2.10.0",
"com.unity.dedicated-server": "1.6.2",
"com.unity.ide.rider": "3.0.38",
"com.unity.ide.visualstudio": "2.0.25",
"app.rive.rive-unity": "https://github.com/rive-app/rive-unity.git?path=package#v0.4.4-canary.68",
"com.unity.ai.navigation": "2.0.13",
"com.unity.collab-proxy": "2.12.4",
"com.unity.dedicated-server": "2.0.2",
"com.unity.ide.rider": "3.0.39",
"com.unity.ide.visualstudio": "2.0.27",
"com.unity.ide.vscode": "1.2.4",
"com.unity.inputsystem": "1.14.2",
"com.unity.multiplayer.center": "1.0.0",
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.unity.render-pipelines.high-definition": "17.2.0",
"com.unity.render-pipelines.universal": "17.2.0",
"com.unity.shadergraph": "17.2.0",
"com.unity.terrain-tools": "5.3.1",
"com.unity.test-framework": "1.6.0",
"com.unity.timeline": "1.8.9",
"com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.11",
"com.unity.ugui": "2.0.0",
"com.unity.visualscripting": "1.9.8",
"com.unity.inputsystem": "1.19.0",
"com.unity.multiplayer.center": "1.0.1",
"com.unity.nuget.newtonsoft-json": "3.2.2",
"com.unity.pipeline": "0.4.0-exp.1",
"com.unity.recorder": "5.1.7",
"com.unity.render-pipelines.high-definition": "17.5.0",
"com.unity.render-pipelines.universal": "17.5.0",
"com.unity.shadergraph": "17.5.0",
"com.unity.terrain-tools": "5.3.2",
"com.unity.test-framework": "1.7.0",
"com.unity.timeline": "1.8.12",
"com.unity.ugui": "2.5.0",
"com.unity.visualscripting": "1.9.11",
"com.unity.modules.accessibility": "1.0.0",
"com.unity.modules.adaptiveperformance": "1.0.0",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
"com.unity.modules.animation": "1.0.0",
@@ -32,6 +35,7 @@
"com.unity.modules.particlesystem": "1.0.0",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.physics2d": "1.0.0",
"com.unity.modules.physicscore2d": "1.0.0",
"com.unity.modules.screencapture": "1.0.0",
"com.unity.modules.terrain": "1.0.0",
"com.unity.modules.terrainphysics": "1.0.0",
@@ -45,9 +49,9 @@
"com.unity.modules.unitywebrequestaudio": "1.0.0",
"com.unity.modules.unitywebrequesttexture": "1.0.0",
"com.unity.modules.unitywebrequestwww": "1.0.0",
"com.unity.modules.vectorgraphics": "1.0.0",
"com.unity.modules.vehicles": "1.0.0",
"com.unity.modules.video": "1.0.0",
"com.unity.modules.vr": "1.0.0",
"com.unity.modules.wind": "1.0.0",
"com.unity.modules.xr": "1.0.0"
}