Files
NetCode/Library/PackageCache/com.unity.shadergraph@2c9221ffedf4/Editor/Data/Legacy/VisualEffectMasterNode1.cs
T
2025-12-21 18:31:02 +02:00

14 lines
323 B
C#

using System;
using System.Collections.Generic;
using UnityEditor.Graphing;
namespace UnityEditor.ShaderGraph.Legacy
{
[FormerName("UnityEditor.ShaderGraph.VfxMasterNode")]
class VisualEffectMasterNode1 : AbstractMaterialNode, IMasterNode1
{
public bool m_Lit;
public bool m_AlphaTest;
}
}