Files
NetCode/Library/PackageCache/com.unity.shadergraph@2c9221ffedf4/Editor/Data/Interfaces/IMayRequireVertexID.cs
T
2025-12-21 18:31:02 +02:00

19 lines
512 B
C#

using UnityEditor.Graphing;
namespace UnityEditor.ShaderGraph
{
interface IMayRequireVertexID
{
bool RequiresVertexID(ShaderStageCapability stageCapability = ShaderStageCapability.All);
}
static class MayRequireVertexIDExtensions
{
public static bool RequiresVertexID(this MaterialSlot slot)
{
var mayRequireVertexID = slot as IMayRequireVertexID;
return mayRequireVertexID != null && mayRequireVertexID.RequiresVertexID();
}
}
}