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NetCode/Library/PackageCache/com.unity.visualscripting@b4d700247d4b/Runtime/VisualScripting.Flow/EditorBinding/UnitFooterPortsAttribute.cs
T
2025-12-21 18:31:02 +02:00

14 lines
434 B
C#

using System;
namespace Unity.VisualScripting
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
public sealed class UnitFooterPortsAttribute : Attribute
{
public bool ControlInputs { get; set; } = false;
public bool ControlOutputs { get; set; } = false;
public bool ValueInputs { get; set; } = true;
public bool ValueOutputs { get; set; } = true;
}
}