Files
NetCode/Library/PackageCache/com.unity.shadergraph@2c9221ffedf4/Editor/Generation/Targets/Canvas/CanvasMetaData.cs
T
2025-12-21 18:31:02 +02:00

13 lines
210 B
C#

using System;
using UnityEngine;
using UnityEditor.Rendering.BuiltIn;
namespace UnityEditor.Rendering.Canvas.ShaderGraph
{
[Serializable]
public class CanvasMetaData : ScriptableObject
{
}
}