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NetCode/Library/PackageCache/com.unity.shadergraph@2c9221ffedf4/Editor/Generation/Enumerations/KeywordDefinition.cs
T
2025-12-21 18:31:02 +02:00

12 lines
449 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum KeywordDefinition
{
ShaderFeature, // adds #pragma shaderfeature for the keyword
MultiCompile, // adds #pragma multicompile for the keyword
Predefined, // does not add ShaderFeature or MultiCompile pragmas, and is forced to be !exposed
DynamicBranch, // adds #pragma dynamic_branch for the keyword
}
}