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NetCode/Library/PackageCache/com.unity.visualscripting@b4d700247d4b/Editor/VisualScripting.Flow/Options/UnitOptionUtility.cs
T
2025-12-21 18:31:02 +02:00

8 lines
225 B
C#

namespace Unity.VisualScripting
{
public static class UnitOptionUtility
{
public const string GenerateUnitDatabasePath = "Edit > Project Settings > Visual Scripting > Node Library > Regenerate Nodes";
}
}