Files
NetCode/Library/PackageCache/com.unity.shadergraph@2c9221ffedf4/Editor/Importers/ShaderSubGraphMetadata.cs
T
2025-12-21 18:31:02 +02:00

11 lines
203 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.ShaderGraph
{
class ShaderSubGraphMetadata : ScriptableObject
{
public List<Object> assetDependencies;
}
}