Files
NetCode/Library/PackageCache/com.unity.shadergraph@2c9221ffedf4/Editor/Generation/Enumerations/IncludeLocation.cs
T
2025-12-21 18:31:02 +02:00

14 lines
189 B
C#

using System;
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
[Serializable]
internal enum IncludeLocation
{
Pregraph,
Graph,
Postgraph
}
}